Sonic Design Week 1

The Full Sonic Design Blog

Week 1 (
30/8/2022)

Dr. Razif gave us a brief explanation of this module. He also explained the grading system of this module to us. Dr. Razif showed us multiple example of the previous student's work. For example, a gameplay video which requires the students to generate all sorts of sounds themselves without relying on the internet, and also a voiceover for every element of a selected mime. Then, Dr. Razif brought us to the Control room of Recording Room which has the sponge that absorbs volume. At the same time, there was woods with special design for sounds rebounding purposes. Next, Dr. Razif also showed us the Recording room, and introduced us the purpose and functionality of the microphones. Last but not least, he also told us to install Adobe Audition for educational purposes.

 

Comments

Popular posts from this blog

Game Development

Sonic Design

Experiential Design