Game Development Week 1
The Full Game Development Blog
Week 1 (2/9/2022)
Dr. Razif gave us a brief explanation of this module. He also explained the grading system of this module to us. Dr. Razif showed us multiple example of the previous student's work. For example, the games that the students made with Unity.
Among all the games i played, the game i would like to review is The Cry from the Classroom:
The thing i like about this game is the art of the game, the overall background, the gameplay mechanics, and the story of the game. But the thing i don't like about this game is also the story of the game, because it is way too dark. At the same time, the game's visible range is way too small, meanwhile the character's and the enemy's movement speed is way too quick, so the moment u saw the enemy, u already make contact with the ghost and then our character are dead instantly. Also, the advantage of game art causing the game to cost way too many memory, and in the end crashed the server.
If i were the developer of this game, i will increase the view-port of the game, so at least the player have more time to react. i will also slightly decrease the movement speed of every entity, so the playable character is much more controllable. Next, i will modify the story of the game, so it wouldn't be so dark. Lastly, i will decrease the memory of the arts, so it wouldn't crashed the server due to out of memory.
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