Game Development Week 11
The Full Game Development Blog
Week 11 (4/11/2022)
This week, we continue on the previous week's work. Today, we are creating an object that would move frontwards and backwards by itself. Then, we added a criteria for the object, which is it only moves if our character reaches below it, and it will stop moving if our character move further than a certain offsets. Today's class utilizes if else statement and boolean to identify the state so the object know if it wanna moves frontwards or backwards.
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